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Today, drawing123.com will guide you how to easily draw a telephone with simple steps.
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Step 1: Draw the Base Shape
Start by drawing the main body of the telephone. It should look like a rounded trapezoid with slightly curved sides and a subtle, small dip or curve at the top center. The overall shape is wide at the bottom and narrower at the top.

Step 2: Define the Bottom Base
Add a small, curved line at the bottom to define the base of the telephone, giving it a slight 3D effect or suggesting the bottom rim.

Step 3: Draw the Receiver (Part 1)
Draw the main outline of the handset (receiver) resting on top of the base. It is a large, elongated, rounded shape that arches over the top of the body.

Step 4: Draw the Receiver (Part 2)
Add two small, horizontal lines to the ends of the receiver, suggesting the separate earpiece and mouthpiece sections.

Step 5: Draw the Rotary Dial (Outer Ring)
On the center of the telephone’s main body, draw a large outer circle for the rotary dial mechanism.

Step 6: Draw the Rotary Dial (Inner Ring)
Draw a smaller, concentric inner circle inside the larger one. This represents the central finger-stop area of the dial.

Step 7: Draw the Number Holes
Around the inner circle, on the larger dial area, draw ten small circles. These represent the finger holes where the numbers would be.

Step 8: Draw the Cord
Add the coiled cord connecting the base to the receiver. Draw a series of tight, looping, spring-like lines from the side of the base up towards where the receiver connects.

Step 9: Color the Drawing
Finally, add color to your drawing! The example uses a deep purple for the body and receiver, a bright pink for the dial area, and a teal color for the center, with black accents for the number holes and cord.


Step 1: Draw the Receiver Outline
Begin by drawing the main outline of the handset (receiver). It’s a long, curved shape, wider at the ends and narrower in the middle, with a slight dip in the center top.

Step 2: Add Depth to the Receiver
Give the receiver a 3D look by adding a curved line along the bottom edge of each end, mirroring the outer curve.

Step 3: Draw the Phone Base
Now, draw the main body or base of the telephone. It should be a rounded, somewhat trapezoidal shape, wider at the bottom than the top, fitting snugly under the center of the receiver. There should be a small, inverted ‘U’ shape at the top center of the base, where the receiver rests.

Step 4: Define the Bottom of the Base
Add a curved, slightly wavy line at the very bottom of the phone’s base. This gives it a foot or a separate bottom section.

Step 5: Draw the Receiver Cradle
Draw a small, rectangular shape at the top center of the phone’s base, just below the receiver. This is the cradle or button area that the receiver presses down on when hung up.

Step 6: Draw the Keypad Outlines
On the main body of the phone, draw a grid of twelve squares for the push-button keypad. Arrange them in four rows of three.

Step 7: Add Numbers and Symbols to the Keypad
Inside each of the twelve squares, add the numbers 1 through 9, the asterisk (*) symbol, the number 0, and the pound (#) symbol, just like a standard telephone keypad.

Step 8: Draw the Coiled Cord
Draw the coiled cord connecting the handset to the phone’s base. It should start from the side of the receiver and extend to the side of the base with a series of tight, wavy, parallel lines.

Step 9: Color the Drawing
Finally, add color to your telephone! The example uses a light blue for the main body and handset, with slightly darker blue for the base and receiver depth. The keypad buttons are a very light gray or off-white, and the cord is a medium gray.


Step 1: Draw the Base Rim
Start by drawing a long, horizontally oriented rounded rectangle which will form the bottom rim or base plate of the telephone.

Step 2: Draw the Main Body
Draw the main body of the phone, sitting on top of the rim. It should be a shape that curves inward, resembling a bell or a pedestal, with straight sides at the very top.

Step 3: Draw the Cradle Posts
Draw two short, parallel U-shapes (posts) on the top surface of the main body. These are the cradle prongs where the receiver rests.

Step 4: Connect the Cradle Posts
Draw a small horizontal line connecting the two posts, and add a small, downward curve from each post to the side of the body.

Step 5: Draw the Receiver
Draw the large, curved handset (receiver) arching over the entire body and the cradle posts.

Step 6: Draw the Earpiece and Mouthpiece
Draw two small, angled rectangles connected to the receiver on either side of the body. These represent the earpiece and mouthpiece, viewed from the front.

Step 7: Draw the Rotary Dial (Outer and Inner Rings)
On the center of the phone’s body, draw a large outer circle and a smaller, concentric inner circle for the rotary dial.

Step 8: Draw the Number Holes
Draw ten small circles between the inner and outer rings. These are the finger holes for dialing.

Step 9: Color the Drawing
Color the final drawing. The example uses red for the body and receiver, green for the outer dial, blue for the number holes, and yellow for the center.


Step 1: Draw the Base Outline
Start by drawing the main body or base of the telephone. It should look like a bell or pedestal shape, rounded and wide at the bottom, narrowing towards the top. Draw the two rectangular cradle posts at the top center.

Step 2: Define the Bottom Rim
Add a small, curved line at the bottom to define the bottom rim or base plate of the phone.

Step 3: Draw the Feet
Draw two small, rounded feet or supports underneath the bottom rim on the left and right sides.

Step 4: Draw the Receiver (Handset)
Draw the handset (receiver) resting on the cradle posts. It is a long, curved shape with a slight indent or curve where the mouthpiece is.

Step 5: Add Depth to the Receiver
Draw a small, horizontal line near the edge of both the earpiece and the mouthpiece to give the receiver a sense of thickness and depth.

Step 6: Draw the Cord
Draw the receiver cord. Start with a small rectangle on the side of the receiver and draw a single, simple curved line connecting it to the bottom-side of the base. This cord is not coiled like the previous examples.

Step 7: Draw the Rotary Dial (Rings)
On the front center of the phone’s body, draw a large outer oval/circle and a smaller, concentric inner oval/circle for the rotary dial mechanism.

Step 8: Draw the Number Holes
Draw ten small circles between the inner and outer rings. These represent the finger holes for dialing.

Step 9: Draw the Finger Stop
Draw a small, triangular finger stop (or pointer) pointing towards one of the number holes. This is the mechanism used to dial.

Step 10: Color the Drawing
Color the telephone. The example uses a light blue for the body and receiver, a yellow/tan for the feet and finger stop, and light purple and dark grey for the dial elements.


Step 1: Draw the Main Body Outline
Start by drawing the main body of the telephone. It should be a rounded trapezoid shape—wider at the bottom and narrower at the top, with slightly rounded corners.

Step 2: Define the Base Plate
Add a horizontal line slightly above the bottom of the shape, and then draw a parallel, wider line below it to create the base plate or bottom rim of the telephone.

Step 3: Draw the Cradle Posts
Draw two small, squared cradle posts (the hooks the receiver rests on) at the top center of the phone’s body, connected by a small, horizontal line.

Step 4: Draw the Receiver Arch
Draw a large, gentle arch over the cradle posts. This line represents the top curve of the handset (receiver). Also, add two small curved lines extending from the cradle posts to the sides of the body.

Step 5: Draw the Earpiece and Mouthpiece
Complete the outline of the receiver by drawing the large, rounded, downward-curving shapes for the earpiece and mouthpiece on the left and right sides.

Step 6: Add Depth to the Receiver Ends
Add a short, horizontal line across the lower section of both the earpiece and mouthpiece to give them a sense of thickness and depth.

Step 7: Draw the Rotary Dial (Rings)
On the center of the phone’s body, draw a large outer circle and a smaller, concentric inner circle to outline the rotary dial.

Step 8: Draw the Number Holes
Draw ten small circles between the inner and outer rings. These are the finger holes used to dial a number.

Step 9: Color the Drawing
Color the final drawing. The example uses a bright yellow for the main body and receiver, a brownish-green for the base plate and cradle posts, and grey/dark yellow for the dial elements.

Hopefully, this drawing tutorial on Telephone will help you easily create a nice drawing.